Post #4402342
2026-07-29 07:38 UTC
I’m actually really surprised this didn’t work. They had acquired such a large amount of quality studios, IPs and a huge back catalogue. They had enough money to keep the subscription low indefinitely. Getting added to the Game Pass was a huge deal for indie devs at one point, but I think those who did were disapointed with returns.
Like how did they mess this up?
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