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@deft@lemmy.wtf

Post #4374260

2026-07-27 17:53 UTC

That’s also the third game. I tried Dark Souls and Dark Souls 2 and they both felt pretty much roll, jump and smack em with a stick. I’m thinking Nioh, Bloodborne, Sekiro, stuff like that. I also think the genre itself has become sort of weird where people will describe everything from Shovel Knight to Titan Souls to Jedi Fallen Order as soulslike which is insane in my opinion. I guess because you fight bosses in them or roll in some of them? I dunno. It has somehow absorbed all hack and slash, boss rush, metroidvania games to be labeled “soulslike”. Which is insane to me.

Replies (1)

  • @Alcoholicorn@mander.xyz 2026-07-28 04:34

    DS1 is like that though; the asylum demon has you run away and return with a better weapon and tactics to teach you this. The first boss, the demon on the bridge, you can choose to fight on a narrow ledge where it’s easy to roll off, while getting shot by archers, or you can climb the little tower to deal with the archers and the demon conveniently is standing directly below a ramp you can jump off of. The gargoyles seem unfair as your probably bladed weapon just bounces off their rock doing little damage, but if you leave and come back when you have more levels or a big hammer (conveniently located outside the other bell), you can often kill the first one before the second gets into the arena.

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