Post #4272621
2026-07-31 08:58 UTC
@nobsagile@mastodon.social @scrumschau@mastodon.social Some interesting analogs have fallen out of it around, for example, optionality
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@nobsagile@mastodon.social 2026-07-31 09:05
@jasongorman@mstdn.business @scrumschau@mastodon.social That distinction is the interesting part. I think time and decision-count are two views of the same thing: time is just a proxy for how many dependent decisions pile up before feedback lands. Your tree shows why my "validity window" exists. A signal decays not because time passes, but because each passing decision widens the blast radius when it's wrong. The shockwave through the subtree is exactly what I call decision latency, made visual.