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@jakub_neruda@techhub.social

Post #4254474

2026-06-27 11:02 UTC

Funny. The first time my game entered the exception handling code on the left, it froze for at least half a second. But only for the first time. I wonder if MSVC uses some lazy memory allocation in its exception instrumentation, or what could cause it. 🤔 #gamedev #cpp

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