Post #4198335
2026-07-28 19:04 UTC
Replies (2)
-
@nokturnal@mastodon.gamedev.place 2026-07-28 19:11
@sqhistorian@dosgame.club Strange question 'why these games are on the platform'. Probably only Sierra knows. My bet that is that they wanted to maximise target audience and potential income, so they wanted to release it on as many platforms possible, st was quite fresh back then(86) and Sierra decided to publish it on new platform, it was cheap and had a mouse. You could try it on Hatari with midi device attached with real GM/Roland mt32 module, Sierra games often had midi support on ST..
-
@lukaszcjokiel@101010.pl 2026-07-29 07:55
@sqhistorian@dosgame.club @nokturnal@mastodon.gamedev.place Space Quest III on Atari ST had a unique feature that might be tough on emulator - music using MIDI output on i.e. Roland MT-32. And I already see that Pawel is helping here with his work on it. Personally I have Atari ST with Roland MT-32 emulator (MT-32-PI) and it sounds great!