Post #4193737
2026-07-25 22:41 UTC
Recompiling this renderer as x86_64 because I'm guessing at this point Microsoft is not going to ship an ARM64 version of their June 2010 Direct3D SDK.
(Direct3D 9 actually works great in native ARM Win32 apps. But I guess there is no debugging support.)
Replies (0)
No replies.