Post #4168652
2026-07-28 16:36 UTC
I did a bunch more optimisations and stuff as well! I think the biggest factor was adding another worker and using a multi-worker Puma setup. But the new DB indices and a few other smaller things (such as some PRAGMAs I set) also helped!
This was with a Locust script with five somewhat heavy users! So not really a high load and you can see the old version struggled a ton even with such a low load :alice_nervous:
I still have to look into that failure rate! It only happens on my guessing game so I think there's some session handling problems there when several people are using it simultaneously.
I also did a 200 user test and the difference was even more stark there ☠️
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