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Post #408341

2026-02-13 07:14 UTC

I think that the biggest mistake I made in trying to do a Reyes compliant RenderMan renderer using AI is that I didn't accurately convey how the various shading spaces work. To be fair, I started with just Part I of the spec, and most of this stuff arises in Part II, which has to do with the shading language. I suspect after my Claude minutes reset on Monday, it will still take me days to sort out the mess.

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