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@ddplf@szmer.info

Post #4039619

2026-07-15 21:18 UTC

Acronym puns aside. I just don’t get it, to me it feels like there were no groundbreaking or even major breakthroughs in gaming ever since, like what, 2011? Alright, 2015. 85-95? Revolutionizing 95-05? Revolutionizing 05-15? Revolutionizing 15-now? ??? ??? Eh???

Replies (6)

  • @terranoid@lemmy.cafe 2026-07-16 05:36

    dont forget the advent of horse armor

    Open ##4039614

  • One could argue that ray tracing is the current item, but unfortunately no one has been able to truly maximize the quality or performance… Cp2077 with the godlike ray tracing does look really good, but requires a ridiculous setup to see it. I would also suggest frame gen or scaling as another new improvement. Being able to basically realtime render a lower resolution and scale it (non-ML based) is an incredible engineering feat. Frame gen does have a (small) place as well. There are legitimate reasons to use it to improve performance. With dedicated hardware it becomes an easy way to improve FPS (some) on lower end hardware. 2015-present may not have had such tectonic shifts, but in a lot of ways, we can now do more with less and fine tune an experience we enjoy.

    Open ##4043920

  • @ouRKaoS@lemmy.today 2026-07-16 00:29

    I’d say the last big “revolutionizing” thing in gaming was the release of the Nintendo Switch in 2017. All of the current handhelds owe their success to the Switch.

    Open ##4045010

  • @justme@lemmy.dbzer0.com 2026-07-16 06:46

    the “revolutionary” breakthroughs, which i experienced (so it’s subjective) we’re hl1 for graphics and hl2 for it’s physics engine. everything else felt like gradual improvements of those.

    Open ##4045970

  • Depends where you’re looking and how you define “Revolution”; even in those earlier eras, they were just advancements of techniques that had previously been invented but were impractical til that point. So I’d say VR hardware has had a revolution during the that time. Environmental destruction (real and virtual lol) Real time ray tracing It’s hard to really discuss without knowing the kinds of things you found revolutionising in those eras.

    Open ##4046972

  • @Blubber28@lemmy.world 2026-07-16 07:23

    I think it’s more so because it took a long time to figure out the basics, and now we have them to build further upon. Take cars, for example. Can you think of any revolutionary cars from recent years? The first ever cars were revolutionary. The Ford model T was revolutionary because of its assembly and availability to the masses. The first few hybrids and EVs could also be seen as such. But other than that? Nah. Perhaps a car enthusiast would like to correct me, that’s fine. I admit I know very little when it comes to cars. But this is my perception at least.

    Open ##4048676