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@danderson@hachyderm.io

Post #4014358

2026-07-22 06:10 UTC

I enjoy that in Balatro, the score is a float, so with a sufficiently broken setup you can score NaN. Furthermore, with a broken enough setup you can keep playing rounds until the score you have to hit is also NaN. At which point you must lose, because NaN != NaN. I just find it funny that two arguably bugs combine into forcing even the stupidest possible run to end.

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