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@Rycaut@mastodon.social

Post #3928869

2026-07-19 06:57 UTC

In my campaign familiars and animal companions when dismissed would retain all their abilities and powers and memories. Mechanically I’ve thought about ways fo make them functionally similar to PCs with ways to level up in the future (they might lose their telepathic bond with their former master - but perhaps retain the ability to establish with others) while this idea might be a fun and perhaps run for humor one-shot at a convention. I also think it could be a really fun long campaign #ttrpg

Replies (1)

  • @Rycaut@mastodon.social 2026-07-19 07:03

    Where the players peel back some hidden layers of whatever game world the campaign is set on (likely Golarion if Pathfinder or the Realms if 5.5e though in both cases and likely earlier than is typical I’d take the campaign plane hopping. I’d give them not only the abilities of a familiar or companion but also various abilities that would unlock as they leveled up with some perhaps requiring finding/obtaining certain key items (like a spellbook or arcane focus) #ttrpg

    Open ##3928868