Post #390119
2026-02-23 18:25 UTC
I keep seeing this idea that "senior devs will oversee swarms of agents"
And I think "hmm. yeah. I don't know. Seems like there might be bottlenecks"
And then @GeePawHill has this much more succinct point sitting out on the web for free (FWIW this point seems to predate how the industry is currently being immiserated).
"Directed parallelism — where a central intelligence plans, monitors, and coordinates multiple streams of activity — has a sharply rising non-linear cost curve, at even very small numbers of streams. Parallelism is never free. And directed parallelism’s cost isn’t linear as the size of the problem goes up. It doesn’t just get harder when we add more streams, it gets “harder-er”, quickly swamping any benefit it might deliver."
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