OpenAI's Codex app has 70% GPU usage while it is “thinking” due to tiny useless animation
2026-07-15 13:34 UTC
Replies (9)
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@zxqwas@lemmy.world 2026-07-15 13:36
Was the animation vibe coded by any chance?
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@craftrabbit@lemmy.zip 2026-07-15 14:10
The issue is from early April and still open lol
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@FishFace@piefed.social 2026-07-15 14:37
Pretty sure I’ve seen this exact problem in many versions of web browser with their loading throbbers. I still wouldn’t call them “useless”. The visual feedback that something is happening is useful.
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@Rentlar@lemmy.ca 2026-07-15 15:39
We should go back to the 8 frame wristwatch from the old Mac days. 🕛🕑🕒🕓🕕🕖🕘🕚 perhaps that will save resources.
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@hperrin@lemmy.ca 2026-07-15 16:20
All apps developed by AI use useless, annoying, battery draining animations. That’s why you have to close them once you’re done if you want any battery life at all. The Suno app will chew through 50% of my battery in an hour.
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@stingpie@lemmy.world 2026-07-15 18:12
Instead of spinners, you should use progress bars. When the endpoint of a process is unknown, you should just have a ticker that displays an increasing number. In codex, for example, just show me the number of tokens read or generated so far. It gives me feedback that the process hasn’t frozen, and it provides useful information. What an easy and cheap solution!
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@BlackLaZoR@lemmy.world 2026-07-16 08:36
Crypto sites are even better: it takes them like 5 seconds of desktop CPU to load a fucking chart.
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@Marija_@programming.dev 2026-07-16 12:54
That’s… an expensive loading spinner.
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@dil@piefed.zip 2026-07-17 18:47
Ngl I had ai make me a portfolio template using hermes (never used threejs, have used blender, wanted a reference for certain visual styles), now I’m worried it unnecessarily eats performance and I won’t be able to figure out how, not really an issue, but ai makes it harder to learn sht because you have to backtrack to find out whats wrong Ai Generated Site