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@BigBananaDealer@lemmy.world

Statement from OneBGS, the Bethesda Games Studios union

2026-07-07 21:40 UTC

Yesterday’s layoffs at Bethesda Games Studios were not a cut of “14 layers of management”. We lost dozens of programmers, artists, designers and testers. Many of whom worked at BGS for decades. If Bethesda fans are worried this will harm the quality of our future games, like TES VI, let Microsoft know! One way you can do it is here through the XBOX Player Voice feedback platform: …microsoft.com/…/69b8ec0b-7479-f111-9b47-6045bdbd…

Replies (4)

  • @IEatDaFeesh@lemmy.world 2026-07-08 04:34

    “Let Microsoft know”? Like that’ll change their trajectory. 🤣 Nothing short of their company collapsing will shake them up.

    Open ##3830558

  • I was worried about the future of Bethesda games long before they were acquired by Microsoft. Xbox is just an easy scapegoat here.

    Open ##3832793

  • @mrfriki@lemmy.world 2026-07-08 06:23

    See, when the next game released by these studios laying off employees left and right flop big time, they’ll put a surprised Pikachu face and blame gamers for it.

    Open ##3842198

  • I’ll be honest, I think Bethesda is too big. They hired too many employees for the studio to handle. Most AAA studios have too many people. It gets to a point where these huge teams take too long to make something because they cannot be as flexible as game development requires with so many people. That they held onto so many people for this long is pretty impressive, actually. I thought certainly it would have happened sooner.

    Open ##3843968