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@lina@vt.social

Post #3805354

2026-07-12 18:00 UTC

* This will be released as MIT/Apache2 dual licensed soon * It's a 100% pure Rust implementation, using the wgpu crate for rendering (supports OpenGL, DirectX, Metal, Vulkan, and WebGL+WebGPU) * Layered API (load, drive, render) * Godot component in the works * Native/C API planned, please send feedback if you have a use case! * It's a completely black-box independent implementation, NOT subject to Live2D license terms

Replies (2)

  • @lina@vt.social 2026-07-12 18:00

    * For your safety and privacy, there is an HTML CSP meta that blocks ALL script requests so no data can be sent anywhere at all * This is hosted on GitHub Pages so I don't even have request log access * I appreciate screenshots/feedback, but please be respectful of your artist/rigger! If it's broken in an ugly/scary way, a detailed description of how it's broken is enough * DM me for private feedback!

    Open ##3805353

  • @lina@vt.social honest curiosity, why the double license? Isn't MIT pretty broad and permissive already? I feel I'm missing something here...

    Open ##3823246