Post #3687541
2026-07-01 22:14 UTC
Replies (3)
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@FrChazzz@lemmus.org 2026-07-02 03:00
Thing is, if “digital” actually meant “own” we wouldn’t even be having this conversation. Is this one of those things where the old “block chain” could be helpful? Like, a mechanism for actual digital ownership where one can have reasonable assurance that the thing one has downloaded actually belongs to them? That, so long as there’s a unique key, one can access that digital item whenever one desires–AND can transfer that to someone else by way of sale or trade?
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@Wispy2891@lemmy.world 2026-07-02 05:29
I think that for now Nintendo Sony and Microsoft are keeping old stores accessible even if it costs them because they calculated the negative PR would cost them more (people wouldn’t hoard digital licenses for titles that don’t have time to play if they knew there’s a potential to be removed from their account before first install) Ubisoft instead had no problems in removing titles from the Uplay accounts, instead
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@slaacaa@lemmy.world 2026-07-02 06:02
I don’t keep my physical games, I buy and sell them regulary, so I keep my cost per game low, even for new titles. My problem with digital is that I cannot resell, it’s just a license I rent for full price