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@jtrek@startrek.website

Post #3687119

2026-06-29 19:43 UTC

5e is a great system for a “Rule of Cool” style of DMing. That’s amazing for a decent DM and inexperienced/less technical players. It’s not even that good at that. Fate, for example, is a much lighter and better system for that. Aspects are a very simple system for setting expectations and letting players do wacky things based on them. If I was going to run a game for new players I would absolutely not reach for 5e. It provides too much fertilizer for “can I move that far?” and “if he’s flying 30’ up can I still shoot him?” minutia.

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