Post #3680749
2026-07-08 12:29 UTC
At first the idea of interactive fiction based entirely on choices seemed incredibly limiting.
Then, I remembered the Choose Your Own Adventure novels I read as a kid, and it took on a whole new complexion.
So now we can create Choose Your Own Adventure novels, but with puzzles that can save state and make decisions based on various factors like what you're carrying or the other decisions you've made.
I have a project going that's nowhere ready to share yet. Just in the formative stages.
I am a crappy writer, but man I am having fun with this!
https://github.com/katelouie/bardic
#interactive #fiction #if #chooseYourOwnAdventure
Replies (0)
No replies.