Post #3601939
2026-06-28 02:04 UTC
Stop Killing Games explicitly does not want endless support from a publisher. They are advocating for publishers to implement an End of Life plan during the development stages of a game that can be enacted after the publisher wishes to stop supporting a game, so that a player has a reasonable chance of continuing to play the game on their own, either by disabling Always Online DRM, removing the Online component of a game with a large single player campaign (like The Crew), or providing server binaries so the user can self-host a server.
Replies (1)
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@LePoisson@lemmy.world 2026-06-28 04:01
Thanks for filling me in, I do think that makes sense. I know I got downvotes for thinking aloud but appreciate you answering.