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@ireneista@adhd.irenes.space

Post #3592328

2026-07-04 21:39 UTC

like, all this stuff was implicit in OpenGL and its contemporaries. it was all something a programmer had to think about it's just it was hidden, not configurable, behind-the-scenes. we have never specifically worked in graphics programming and lack the depth of experience of people who have, but we've frequently heard the complaint that understanding performance required reverse-engineering all the hidden parts for each driver

Replies (1)

  • @ireneista@adhd.irenes.space 2026-07-04 21:39

    from what we can tell as beginners, Vulkan did a good job of fixing that plus it's also just really affirming to us in general, as programmers and as autistic people, to see a difficult and potentially amorphous concept defined clearly and specified in detail

    Open ##3592327