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@trondhjort@hachyderm.io

Post #3528732

2026-04-21 06:56 UTC

Organisational Dysfunction of the Day Workshops not working Context: You have probably seen and even experienced being invited to workshops that you may or may not have that much interest in, but still obligated to join, and although it was carefully planned and executed by the facilitator, it still felt forced, unengaging and maybe even like a waste of time. This is an unfortunate situation as workshops are really the place where important and constructive work ought to happen, where people really feel energised and collaborate at the top of their game. Is it the participants that's the issue, or could it be something else? OST explains: It is rarely the participants who cause this issue, even when workforce engagement has reached rock bottom. Systemic problems like this have different causes, ranging from the larger structural issues of autocratic hierarchies that inhibit collaboration and put people up against each other to simply bad facilitation. Let's focus on the latter now, as that is an easier adjustment to make. Make sure the facilitators are only in charge of managing the process; they should not own the decision to run the workshop, the technique or process to use, or be involved in the content. The reason for this is that the point of a workshop is for people to own the content and the output, and any attempt to lead will result in Bion's basic assumptions: dependency on the facilitator, just doing what they're told; fight/flight, opposing the whole thing or just not participating; or creating factions that do their own thing instead. Suspect many have experienced these, and they can only be avoided by removing the leader and letting the facilitator serve the group, not the other way around. DP2 instead of DP1. #OpenSystemsTheory #SocioTechnical #OrgDesign #agile

Replies (1)

  • @trondhjort@hachyderm.io 2026-04-22 06:08

    Organisational Dysfunction of the Day Communication problems Context: A common trope in larger organisations is that the root cause of so many problems and dysfunctions is bad communication. That people are not talking to each other and conveying information properly and promptly. Things are taking too long because of all the people that have to be involved and such. People are therefore often seen as the cause of this problem, and a common way of attempting to deal with these problems involves giving people additional communication skills. Something that fuels a huge training industry. Another is to simply limit the communication needed, for example, by setting a cap on team size (often citing Metcalfe's law) or by putting up human adapters/bottlenecks as the team leads mentioned in another post. OST explains: OST states that these types of communication problems are endemic in DP1 structures and that it has nothing to do with people's ability to communicate. It is not even the primary human property, so why try to fix that first? Many situations can be observed where communication channels exist but are not used at all. What is a determining factor is the organisational structure, having one that is motivated to use the skills and where the number of channels is as few as possible. In DP1, each person is connected with the policy makers through intermediaries, in a non-reciprocal manner, while in DP2, this is reduced to real reciprocal connections between teams that do productive work. Not only is the number of connections fewer, but so is the quality of communication, as all relations are negotiations between peers, far from the asymmetrical relations between the superior and subordinate found in DP1. Think async vs. sync communication; the former is chatty, the latter is not. Also, Metcalfe's does not fit, as people communicate well and efficiently with peers who share the same goals and purpose as themselves. #OpenSystemsTheory #SocioTechnical #OrgDesign #agile

    Open ##3528731