Post #3515900
2026-02-20 11:00 UTC
Replies (2)
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@kinosian@mastodon.sdf.org 2026-02-20 18:35
@Holocluck@universeodon.com @erikMondrian@fosstodon.org That is indeed what we're for, and a mentor can fill in for a lot of potential issues and pain points in the system. But I think that your expectations of the saviness of the average new resident is far too high. A person can't play a game of "how many attachments can I wear?" if they have no idea what an inventory is, what an attachment is, or how to find either one of them in their UI.
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@kinosian@mastodon.sdf.org 2026-02-20 18:37
@Holocluck@universeodon.com @erikMondrian@fosstodon.org You would think that having signed up for Second Life, the average new resident would have some idea what's in store for them. You would be wrong. Especially with the advent of Project Zero browser-based SL and the mobile app, the friction to sign up for a new account is almost zero. Meaning that people click on an ad, fill in a few fields, and are in the world nearly immediately. They have no concept of what Second Life even is. So, attachments are...mystifying. :)