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@alice@mk.nyaa.place

Post #3434630

2025-10-24 02:32 UTC

A few more changes: - Empty covers in the library have a new style - The issue from the last post has been fixed, so we're back to main - 2 silly fixes: - pressing the r key to rotate the screen when using WonderSwan doesn't crash the app anymore - restarting the game after installing firmware and closing the dialog after getting a firmware error actually works now - SGB firmware doesn't show up in the sidebar anymore, since it's optional - by default no game uses it, SGB is entirely opt-in - A few CRT filter tweaks, e.g. I finally disabled the overly strong color correction, so colors match other filters

Replies (1)

  • @alice@mk.nyaa.place 2025-10-27 02:27

    I made the TV filters (both ntsc and crt parts) handle 480p video, and Mupen64Plus port now outputs that instead of 480i in HLE mode. Well ok. That's not entirely true, GLideN64 can only ever output progressive video, so previously the port was just treating it as interlaced. It didn't work particualrly well, so it's just progressive now. ParaLLEl-RDP is still interlaced, of course - it can do that, so we do that. Other than that, TV filter now has brightness/contrast/sharpness sliders in RGB mode. Not color or tone for obvious reasons, but the other 3 can still work - even if they behave slightly differently from how they do with YUV signals No energy to work on more important things right now, but I'll be taking a break soon anyway.

    Open ##3434629