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@alice@mk.nyaa.place

Post #3434622

2025-11-23 22:19 UTC

A few core fixes. - Mednafen didn't correctly specify the used BIOS, so it wasn't save in the snapshots, oops - melonDS correctly syncs real-time clock with the system now I also checked RTC on GB and GBA, and: - GB/GBC - it only goes forwards, not backwards. Not sure why (it did in the past when it was mGBA), but given SameBoy is on the whole more accurate that's likely expected. If I move clock back and reset pokemon silver, itl asks to set the time again - GBA works as expected, no issues there. If anything, my main problems were the analog clock in pokemon sapphire (had to use a visualizer) and I got confused by the fact the outdoors palette doesn't change

Replies (1)

  • @alice@mk.nyaa.place 2025-11-25 00:53

    I ported image handling (covers, snapshot screenshots, game screenshots, custom textures for filters) to Glycin, and in process a few more niceties: - Game covers support a lot more formats now, like webp, jxl etc - everything that glycin supports, as opposed to just png, jpeg and tiff - Taking screenshots is now done in a background thread, completely eliminating the lag spike that was there I fixed a bug with importing games along with their cover, meanwhile Move to Trash doesn't leave empty directories when deleting multi-file games anymore. Finally, opening a file chooser doesn't lock grab all windows anymore, only the one it was opened from.

    Open ##3434620