Post #3263043
2026-06-10 17:38 UTC
I might have to play around with those a bit more. I don’t mind though, it’s suppose to be fun not feel like a punishment.
Well, that’s the thing - STALKER players are generally masochists who hate themselves and love misery! The punishment is the fun! How else would mods like Fatal Error be so popular?
I’m only halfway in that camp, though, even though I do enjoy the loot/survival/scavenging based gameplay. I don’t play the G.A.M.M.A. modpack myself, but I do use a similar design philosophy to that in my own custom list where traders don’t sell guns or armour, everything drops in low condition and you need to scavenge stuff for parts to progress (I forgot to mention Weapon Parts Overhaul probably).
Replies (1)
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@Essence_of_Meh@lemmy.world 2026-06-10 18:08
Oh, I totally get that. My own preferences lean heavily towards style of gameplay that most people would call tedious and annoying, I’m just not into “1 hit death, enemies spot and attack you from the other side of the map and you dehydrate in minutes” type of thing. That’s why I usually start with medium difficulty settings and bump up from there as I get the feel for how things are balanced. Punishment IS fun, over tuning on the other hand can be less so. Since everyone has their own preferences, that sentence is purely subjective for every player and what they see as too much.