@spiralganglion@merveilles.town
Post #3180215
2026-05-20 13:33 UTC
@jack@berlin.social have you seen Subnautica? wildly successful ARPG designed with the absence of combat as a core pillar.
point being: combat is fun and you can embrace it unashamedly, but if you wanna avoid it you really can and should!
Replies (1)
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@jack@berlin.social 2026-05-20 14:46
@spiralganglion@merveilles.town I was being flippant, of course. :D The truth is that it's a co-project with a close friend who wants to get into game writing, so I'm somewhat directed by his preferences. From my side comes the desire for a compelling open world something like Zelda BotW, from his a yearning for Souls-like “rhythm game" combat in that context. Hopefully we can thread the needle in a way that is satisfying on both fronts!