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@ananas@mstdn.social

Post #3123676

2025-11-17 19:21 UTC

@krutonium@social.treehouse.systems @Soblow@eldritch.cafe Valve seems to aim for making games only when some new technology is available though, like "proper" 3D graphics for original Half-Life games, advanced physics simulation for Half-Life 2, custom engine with computers being able to handle rendering from multiple viewpoints for Portal games, then Alyx for Index and a little Desk Job minigame for Steam Desk. Now it seems they should utilize some eyetracking or room-scale movement offered by a standalone headset

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