Post #3122600
2023-12-17 03:47 UTC
@aeva@mastodon.gamedev.place A few jobs back, I wrote a data visualization tool where, you'd stuff your data into an sqlite database, send it to the display wall, and then you'd live pass it triplets of SQL query, vertex shader, and fragment shader, where the column names from the SQL query were the attribute names in the vertex shader.
It (obviously) only ran the SQL query once when it got such a triplet (and ran the other two shaders per-frame)
Replies (0)
No replies.