Post #3118444
2026-05-27 18:08 UTC
@niconiconi@mk.absturztau.be Now I know why OpenWorm got stuck - they never implemented proprioception, the feedback loop between muscles bending and neurons firing. All their demos just use forced sinusoidal motion.
In fact, there never was any feedback given to the nervous system. Even worse, it was just calling python on every single step!
The vibe coding experiment is going pretty great. I rely entirely on EDEN (state of the art spiking neural network simulator) to generate the SNN network that the c302 model outputs. The EDEN output is an XML of nerves, receptors, types, raw equations and algebra (with ), which get converted into Vulkan compute shaders with multiple passes (integration, spiking, gating, etc.).
Unit tests (hundreds of very small model networks from the NeuroML database) get compared to experimental results to make sure we remain grounded.
The idea is to scale this to the full Drosophila model later on, so rather than doing expensive fluid physics sims, simple friction is just used to approximate a fluid/sand-like environment. So rather than waiting 10 seconds per step, we do 12k steps per second, since everything is kept on the GPU.
Opus 4.7 knows a lot about biology so its very neat seeing how it guides itself to a solution while debugging by just looking at how the membrane voltage evolves directly.
Right now I'm implementing proprioception, hopefully I'll be the first ever to see naturally generated locomotion.
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