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Post #3052037

2026-04-26 21:53 UTC

Some lessons I'm learning after five years of #gamedev: 1. I didn't realise just how important Steam reviews are. A positive review is HUGE 2. Platforms other than Steam are rarely worth the effort 3. [Most] games are really, really cheap for the value and entertainment they provide 4. Reply to emails from indie devs! A kind message goes a long way 5. You can never do too much marketing or outreach 6. Stick to making the game _you_ want to play 7. The TODO list literally never ever ends

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