Post #3052037
2026-04-26 21:53 UTC
Some lessons I'm learning after five years of #gamedev:
1. I didn't realise just how important Steam reviews are. A positive review is HUGE
2. Platforms other than Steam are rarely worth the effort
3. [Most] games are really, really cheap for the value and entertainment they provide
4. Reply to emails from indie devs! A kind message goes a long way
5. You can never do too much marketing or outreach
6. Stick to making the game _you_ want to play
7. The TODO list literally never ever ends
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