@polymonster@mastodon.gamedev.place
Post #3029540
2026-03-19 09:39 UTC
@neilhenning@mastodon.gamedev.place nice article, I was just drafting a blog post of my own along similar lines :)
It can one shot some stuff impressively but recently working on high performance stuff and multi threading needs a lot of guidance.
I find a lot of unexpected things I need to guide it to do that I would never think to working with a colleague. Such as use the math library and don’t just write dot and mag verbatim every time. Implicit things now need to be explicit and I don’t know until I try
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