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@polymonster@mastodon.gamedev.place

Post #3029540

2026-03-19 09:39 UTC

@neilhenning@mastodon.gamedev.place nice article, I was just drafting a blog post of my own along similar lines :) It can one shot some stuff impressively but recently working on high performance stuff and multi threading needs a lot of guidance. I find a lot of unexpected things I need to guide it to do that I would never think to working with a colleague. Such as use the math library and don’t just write dot and mag verbatim every time. Implicit things now need to be explicit and I don’t know until I try

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