Post #3009663
2025-03-11 15:51 UTC
@Ronflaix@mastodon.gamedev.place @sako@mastodon.gamedev.place The controllers (UC81xx / SSD16xx) are designed for 1-bit B/W and 3/4 color was shoehorned in. The normal B/W functioning of the 2 planes is "current" and "previous" pixels so that you can do non-flashing partial updates.
Replies (1)
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@Ronflaix@mastodon.gamedev.place 2025-03-11 15:55
@fast_code_r_us@floss.social @sako@mastodon.gamedev.place doesn't those degrade the visual quality over the number of partial redraws?