Post #3009654
2025-03-11 09:28 UTC
@Ronflaix@mastodon.gamedev.place yeah it's one of those displays and i'm using an arduino nano to put images on it. the basic arduinos like the uno and nano don't have enough ram for a frame buffer big enough for this display (or something like that), so all they can do is display bitmap images, no shape drawing or anything else like that. you can do more dynamic stuff if you connect one to an RPi or other microcontrollers with more ram. (I have a pi4 lying around but i'm too lazy to set it up just for this right now)
Replies (1)
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@Ronflaix@mastodon.gamedev.place 2025-03-11 09:53
@sako@mastodon.gamedev.place Sounds fun. Do you have to submit everything to the screen at once or can you do partial refreshes? You could do something close to a scanline-based update and do dynamic stuff like that!