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@DukeCarge@hachyderm.io

Post #3000233

2023-12-28 20:32 UTC

I just wanted to try some ray tracing in Rust and ended up scratching my head over what exactly the fuck is going on with C++ casts in the left example. And before you say, look at all the work you need to do to declare a var type in Rust, the Grey text is my IDE letting me know the resultant type.

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