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@ArneBab@rollenspiel.social

Post #2961096

2026-05-02 16:47 UTC

@HeyeBodo@rollenspiel.social some time later I realized that he had only joined to prove to us that our game style was bad: we had met in a forum and discussed about violence in games and we were in disagreement whether violence can bring suspense or whether emotional turmoil is stronger. I invited him and told him that we could just try. I didn’t expect him to try to prove a play style but thought that just playing together would show what works. In a way it did … different expectations are dangerous.

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