Post #2961093
2026-05-02 14:31 UTC
@HeyeBodo@rollenspiel.social also:
~2000: lost part of my motivation for preparation in a group whom I tried to give wide-arching stories but they wanted more hack and slay. Never got all of it back.
~2001: invited a player who rejected combat, enjoyed social violence, and sabotaged the game. Avoid saboteurs.
~2004: started going to the Extreme Playing Weekend every Easter. Lots of different systems. Learned that I enjoy every system with a good group. And that there are some really broken systems out there.
Replies (1)
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@HeyeBodo@rollenspiel.social 2026-05-02 15:58
@ArneBab@rollenspiel.social The 2001 - Episode sounds daunting