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@outofprintarchive@retro.pizza

Post #2958910

2026-05-08 08:08 UTC

@nazokiyoubinbou@urusai.social Everything is a balancing act. The reason there seems to be more detail is because those scans haven't been descreened so they add an extra pattern to the page as a whole. Gaming Alexandria, who I myself view as the best outlet for quality scans put together a great tutorial, since I'm to busy/lazy to put it all down on paper. Not to mention how every setup, be that scanner, OS and software does things in a certain way, which can have wildly different results. You see the descreening example about halfway on the page: https://scanning.guide/post_production_editing And that's not even taking into account how a scanner views and tries to replicate a page, compared to how our eyes actually see it in real life. The thing, is a scan is not a 1:1 copy. Never will be. It's more of an interpretation. Also then viewing those scans on a variety of screens bring with it another bunch of issues, as yet again, paper doesn't have a backlight in real life. Needless to say, replicating it 1:1 is impossible.

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