@benthroop@mastodon.gamedev.place
Post #2935545
2026-05-23 21:45 UTC
@runevision@mastodon.gamedev.place Ah hey I didn't really mean anything by it other than just giving you a friendly ribbing. It was an American thing to say. :) Giving each other shit is what we do (at least in the Northeast).
To be honest I didn't understand the puzzle aspect to your game and the appeal of sharing the world with friends was purely from an aesthetic/exploration perspective.
Replies (1)
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@runevision@mastodon.gamedev.place 2026-05-24 06:24
@benthroop@mastodon.gamedev.place Ah, right, thanks for the clarification :) And yeah it’s not easy to know my game will have puzzle-like elements when I’ve worked on this forest terrain for so long without introducing them yet. But the gameplay graph I’ve worked on in a separate project will eventually be integrated into the forest terrain. https://runevision.com/multimedia/thebigforest/ In fact I’ve just recently merged the two Unity projects as a step towards this.