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Post #2920151

2026-04-09 21:11 UTC

"We" used to honor Steve Krug’s mantra of “Don't make me think.” And that made things easier for us designers _and_ for our users. (2/4)

Replies (1)

  • IMNHO, at least in the digital realm, the majority of newly shipped human-machine interfaces are mediocre at best. And a huge percentage is plain shit, because designers don't even consciously think about why they do what they do. As an interaction designer, you're designing interactions between human beings and a technical artifact. And if you don't know the fundamentals of how either of these operate, you _will_ fail. (3/4)

    Open ##2920152