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Post #2902393

2026-05-14 14:43 UTC

#FluidX3D #CFD v3.7 brings faster Q-criterion isosurface rendering with #OpenCL local memory optimization! ๐Ÿ––๐Ÿค  https://github.com/ProjectPhysX/FluidX3D/releases/tag/v3.7 Instead of 32 velocities for each #GPU thread, now an 8x8x8 workgroup loads & reuses 11x11x11 velocities in L1$, a 12x VRAM BW reduction. Fascinating insight: Which thread loads which cell from VRAM to L1$, and which thread renders which grid cell within the workgroup, can be very different! https://github.com/ProjectPhysX/FluidX3D/blob/master/src/kernel.cpp#L2827-L2956 PS: plugged X-wing Gif in #GitHub preview ๐Ÿ––๐Ÿ˜œ

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