Post #2898398
2026-05-11 11:39 UTC
@vga256@mastodon.tomodori.net I loved doing that interview. It felt like the perfect format for exploring the creative spark after the fact, to play Cyan's early works with their main creative force and to direct and steer (and help contextualise) his commentary. I've long wanted to do the same with other games and their creators, but have never found the time.
Replies (1)
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@vga256@mastodon.tomodori.net 2026-05-11 11:50
@MossRC@social.mossrc.me it was a great format for a conversation - really helped to have in-game locations remind robyn of specific memories.