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@Scuttlest@retro-gaiden.com

Post #2887119

2026-05-26 21:43 UTC

Final boss of Super Mario Land. Fought in a shmup style. Pretty easy as his only attack is a separating tri-shot. Though the game lagging from too many projectiles on screen at once might throw you off. Gameplay by me.

Replies (1)

  • @oscherler@tooting.ch 2026-05-31 17:04

    @Scuttlest@retro-gaiden.com You can beat it Gradius-style, with small up and down moves opposite to the boss’ direction. How did you find the difficulty of the shmup level? I don’t remember how hard I found it as a kid, but I replayed it recently after doing some serious training in Gradius, and I really felt a difference in analysis and reflexes. @Oregon_Pacifist@retro-gaiden.com

    Open ##3122460