Post #2887119
2026-05-26 21:43 UTC
Final boss of Super Mario Land.
Fought in a shmup style. Pretty easy as his only attack is a separating tri-shot. Though the game lagging from too many projectiles on screen at once might throw you off.
Gameplay by me.
Replies (1)
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@oscherler@tooting.ch 2026-05-31 17:04
@Scuttlest@retro-gaiden.com You can beat it Gradius-style, with small up and down moves opposite to the boss’ direction. How did you find the difficulty of the shmup level? I don’t remember how hard I found it as a kid, but I replayed it recently after doing some serious training in Gradius, and I really felt a difference in analysis and reflexes. @Oregon_Pacifist@retro-gaiden.com