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Post #2830026

2026-02-04 22:59 UTC

Wrote a lil blog post about a SwiftUI trick that helps you add Liquid Glass support to your app the sane way. It’s a simple idea that builds on ‘conditional modifiers’ as explored by @swiftlee a while back, but with a twist. https://arnld.blog/posts/progressive-enhancement-in-swiftui/

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