@lisyarus@mastodon.gamedev.place
Post #2797231
2026-04-14 16:26 UTC
@artificialmind@fosstodon.org Yep, that's pretty much what my own experience was as well!
Replies (1)
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@artificialmind@fosstodon.org 2026-04-14 16:29
@lisyarus@mastodon.gamedev.place I had one client who had operator== on their Vector3 class overloaded with a non-zero epsilon. Can you imagine how a std::unordered_map behaves if the equality operator might pick up the wrong element? That's fun to debug.