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@lisyarus@mastodon.gamedev.place

Post #2797231

2026-04-14 16:26 UTC

@artificialmind@fosstodon.org Yep, that's pretty much what my own experience was as well!

Replies (1)

  • @lisyarus@mastodon.gamedev.place I had one client who had operator== on their Vector3 class overloaded with a non-zero epsilon. Can you imagine how a std::unordered_map behaves if the equality operator might pick up the wrong element? That's fun to debug.

    Open ##2797232