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@phf@tabletop.social

2026-09-05 14:09 UTC

I can't keep all my D&D versions straight anymore. So B/X uses STR for to-hit and damage bonus with melee weapons and DEX for to-hit bonus with missile weapons. Right? Which version is adding the DEX bonus to damage for missile weapons? Was there a version that added DEX to damage for bows and slings but STR to damage for daggers and axes to distinguish thrown and projectile weapons? Anyone? Seems to me that using STR and DEX in a "cross-over" way like that is actually kinda cute. Why should it not be done like that? Let's ignore "rate of fire" BS because I am not into AD&D and multiple attacks per round. Because with RoF ... adding bonuses to damage for missiles would be overpowered compared to melee. #dnd #folddnd #BoostWelcome

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