@slembcke@mastodon.gamedev.place
Post #2728200
2026-04-22 03:12 UTC
@wildrose@mastodon.gamedev.place Bits 3 and 4 of the PPUMASK register. https://www.nesdev.org/wiki/PPU_registers#PPUMASK_-_Rendering_settings_($2001_write)
I made a function to do it…
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