@runevision@mastodon.gamedev.place
Post #2647231
2026-04-24 09:26 UTC
I had actually settled on an even paler fog color that more closely matched my references and did look quite realistic. But then when I played the game and vistas came into view, some of the excitement had gone; the mountains didn't feel as alluring.
So I backpedaled half-way to the more saturated fog. (Fog in this context is used as cheap aerial perspective / atmospheric scattering, not to simulate actual fog.)
Attached is comparison with some reference images I took in Japan.
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