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Post #2647220

2026-05-01 10:07 UTC

@toerror@mastodon.gamedev.place Yeah hiding the tiling and small scale grain was a big part of my motivation to getting more detail out of the erosion. I haven’t yet decided what to do about cliff textures at a distance; whether to fade some larger textures in or something. But it’s at least a smaller problem now than before.

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