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@sinbad@mastodon.gamedev.place

Post #2641449

2026-05-08 14:40 UTC

@gilesgoat@toot.wales @psychicparrot42@mastodon.gamedev.place Yeah, at least locally it's easier to test and is deterministic. Timing issues on the network are the worst, you have to make it feel good to the player even though their view of the world is guaranteed to be out of date by some number of ms

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