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@lina@vt.social

Post #2593840

2026-05-12 01:35 UTC

@nicolas17@social.treehouse.systems The weird thing is... I think it's dead code? ARKit.framework exists on macOS but it's pretty bare, and the Catalyst version has the face tracking APIs but they're just stubs. I have no idea what, if anything, links AppleCVA.framework.

Replies (1)

  • @lina@vt.social 2026-05-12 02:40

    @nicolas17@social.treehouse.systems Hmmm... So ARKitCore doesn't do face tracking on macOS. AvatarKit doesn't either: SBSAnimoji: (AvatarKit) [com.apple.avatarkit:AvatarKit] -[AVTRecordView initWithFrame:options:] : Face tracking is not available on this platform. AVTRecordView features are not supported. relatived has a lot of references to face tracking though. https://manp.gs/mac/8/relatived RelativeMotion.framework seems to be... something about tracking relative head position for spatial audio??? And then there's VideoProcessing which... oh. FaceZoom Facetime chroma extra inloop deblock face_driven_qpm facetime Is FaceZoom Center Stage? And face_driven_qpm... that sounds like they have a crazy optimization for FaceTime that allocates more compression quality to people's faces?!

    Open ##2593841